Stuck in place at your desk only with the ability to turn the camera. Here you will be tasked with crafting potions as the orders come in to keep up with your quota. Memorize recipes and increase productivity, **all while keeping yourself safe and plot your escape throughout your shift.** -Held off to focus on primary mechanic


Link to GDD:

https://docs.google.com/document/d/1FeshOAVa5uGjL3cGiyqoNZRcRXrwEP87XwUU1lMyltY/...

Updated 26 days ago
StatusPrototype
PlatformsHTML5, Windows
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorChilledHeightsStudios
GenrePuzzle, Adventure
Made withUnity

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- very enjoyable game mechanic

- a bit difficult to get into: I only realized the temperature requirement after ruining the first potion

- having to juggle ingredient requesting/sorting and keeping temperature up was a bit stressful, but that's probably intended

- maybe remove the front from the ingredient box or design it in another way (perhaps a transparent jar), it hid some small ingredients almost completely

Disclaimer: These are just my opinions, so a lot of it is very subjective.

(+1)

Thank you so much for playing! And thank you for the feedback! I greatly appreciate it. 

I will look into making the temperature more apparent.

Stress/Tension was overall an intended response lol

I like the idea of the jar. Overall, I plan to change it in some way moving forward. I was never married to the tray lol.

I plan on taking this project forward, so I hope you stick around for the ride.

I enjoyed my day of hard work, the page flip buttons felt a bit awkward on the edges of the book but the overall gameplay feels great.

Alchemitec appreciates your dedication!

Thank you so much for playing and for your feedback!

I actually debated whether it would feel better on the edge or the whole page lol. I will try the latter in the next build.


I do plan on taking the project forward. SO I hope you stick around.

Fun little game! It has a lot of potential, especially if you guys add what you put in the description! The main pain points for this version are that there is no way understand instructions if you can't hear the game and that there is little to no instructions on how to make the potions (although that may be intended and could work with more instructions/explanation). Hope y'all continue to update this!

I'm so glad you enjoyed it! Thank you so much for playing! 

That's good feedback about the instructions. I try to include accessibility whenever I can, and it will definitely be something added moving forward outside of the game jam.

Overall, the crafting of potions is meant to feel stressful and difficult; however, without instructions, it is more difficult than intended.

I do plan on moving forward with it, and I hope you join us on the journey!